Brian 2, an intuitive and efficient neural simulator
File(s)elife-47314-v1.pdf (1.67 MB)
Accepted version
Author(s)
Stimberg, Marcel
Brette, Romain
Goodman, Dan FM
Type
Journal Article
Abstract
Brian 2 allows scientists to simply and efficiently simulate spiking neural network models. These models can feature novel dynamical equations, their interactions with the environment, and experimental protocols. To preserve high performance when defining new models, most simulators offer two options: low-level programming or description languages. The first option requires expertise, is prone to errors, and is problematic for reproducibility. The second option cannot describe all aspects of a computational experiment, such as the potentially complex logic of a stimulation protocol. Brian addresses these issues using runtime code generation. Scientists write code with simple and concise high-level descriptions, and Brian transforms them into efficient low-level code that can run interleaved with their code. We illustrate this with several challenging examples: a plastic model of the pyloric network, a closed-loop sensorimotor model, a programmatic exploration of a neuron model, and an auditory model with real-time input.</jats:p>
Date Issued
2019-08-20
Date Acceptance
2019-08-20
Citation
eLife, 8
ISSN
2050-084X
Publisher
eLife Sciences Publications Ltd
Journal / Book Title
eLife
Volume
8
Copyright Statement
© 2019 eLife Sciences Publications Ltd. Subject to a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/), except where otherwise noted.
Identifier
https://elifesciences.org/articles/47314
Publication Status
Published online
Date Publish Online
2019-08-20