Towards Enabling Hyper-Responsive Mobile Apps Through Network Edge Assistance
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Accepted version
Author(s)
Type
Conference Paper
Abstract
Poor Internet performance currently undermines
the efficiency of hyper-responsive mobile apps such as augmented
reality clients and online games, which require low-latency access
to real-time backend services. While edge-assisted execution, i.e.
moving entire services to the edge of an access network, helps
eliminate part of the communication overhead involved, this does
not scale to the number of users that share an edge infrastructure.
This is due to a mismatch between the scarce availability of
resources in access networks and the aggregate demand for
computational power from client applications.
Instead, this paper proposes a hybrid edge-assisted deployment
model in which only part of a service executes on LTE edge
servers. We provide insights about the conditions that must hold
for such a model to be effective by investigating in simulation
different deployment and application scenarios. In particular,
we show that using LTE edge servers with modest capabilities,
performance can improve significantly as long as at most 50%
of client requests are processed at the edge. Moreover, we argue
that edge servers should be installed at the core of a mobile
network, rather than the mobile base station: the difference in
performance is negligible, whereas the latter choice entails high
deployment costs. Finally, we verify that, for the proposed model,
the impact of user mobility on TCP performance is low.
the efficiency of hyper-responsive mobile apps such as augmented
reality clients and online games, which require low-latency access
to real-time backend services. While edge-assisted execution, i.e.
moving entire services to the edge of an access network, helps
eliminate part of the communication overhead involved, this does
not scale to the number of users that share an edge infrastructure.
This is due to a mismatch between the scarce availability of
resources in access networks and the aggregate demand for
computational power from client applications.
Instead, this paper proposes a hybrid edge-assisted deployment
model in which only part of a service executes on LTE edge
servers. We provide insights about the conditions that must hold
for such a model to be effective by investigating in simulation
different deployment and application scenarios. In particular,
we show that using LTE edge servers with modest capabilities,
performance can improve significantly as long as at most 50%
of client requests are processed at the edge. Moreover, we argue
that edge servers should be installed at the core of a mobile
network, rather than the mobile base station: the difference in
performance is negligible, whereas the latter choice entails high
deployment costs. Finally, we verify that, for the proposed model,
the impact of user mobility on TCP performance is low.
Date Issued
2016-01-12
Date Acceptance
2015-09-13
Citation
Proceedings of IEEE CCNC 2016, 2016
ISBN
978-1-4673-9291-4
Publisher
IEEE
Journal / Book Title
Proceedings of IEEE CCNC 2016
Copyright Statement
© 2015 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
Source
The 13th Annual IEEE Consumer Communications & Networking Conference
Publication Status
Published
Start Date
2016-01-09
Finish Date
2016-01-12
Coverage Spatial
Las Vegas, Nevada