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  5. Simulation for skills training in neurosurgery: a systematic review, meta-analysis, and analysis of progressive scholarly acceptance.
 
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Simulation for skills training in neurosurgery: a systematic review, meta-analysis, and analysis of progressive scholarly acceptance.
File(s)
Davids2021_Article_SimulationForSkillsTrainingInN.pdf (1.81 MB)
Published version
OA Location
https://pubmed.ncbi.nlm.nih.gov/32944808/
Author(s)
Davids, Joseph
Manivannan, Susruta
Darzi, Ara
Giannarou, Stamatia
Ashrafian, Hutan
more
Type
Journal Article
Abstract
At a time of significant global unrest and uncertainty surrounding how the delivery of clinical training will unfold over the coming years, we offer a systematic review, meta-analysis, and bibliometric analysis of global studies showing the crucial role simulation will play in training. Our aim was to determine the types of simulators in use, their effectiveness in improving clinical skills, and whether we have reached a point of global acceptance. A PRISMA-guided global systematic review of the neurosurgical simulators available, a meta-analysis of their effectiveness, and an extended analysis of their progressive scholarly acceptance on studies meeting our inclusion criteria of simulation in neurosurgical education were performed. Improvement in procedural knowledge and technical skills was evaluated. Of the identified 7405 studies, 56 studies met the inclusion criteria, collectively reporting 50 simulator types ranging from cadaveric, low-fidelity, and part-task to virtual reality (VR) simulators. In all, 32 studies were included in the meta-analysis, including 7 randomised controlled trials. A random effects, ratio of means effects measure quantified statistically significant improvement in procedural knowledge by 50.2% (ES 0.502; CI 0.355; 0.649, p < 0.001), technical skill including accuracy by 32.5% (ES 0.325; CI - 0.482; - 0.167, p < 0.001), and speed by 25% (ES - 0.25, CI - 0.399; - 0.107, p < 0.001). The initial number of VR studies (n = 91) was approximately double the number of refining studies (n = 45) indicating it is yet to reach progressive scholarly acceptance. There is strong evidence for a beneficial impact of adopting simulation in the improvement of procedural knowledge and technical skill. We show a growing trend towards the adoption of neurosurgical simulators, although we have not fully gained progressive scholarly acceptance for VR-based simulation technologies in neurosurgical education.
Date Issued
2020-09-18
Date Acceptance
2020-08-21
Citation
Neurosurgical Review, 2020, 44, pp.1853-1867
URI
http://hdl.handle.net/10044/1/82759
URL
https://link.springer.com/article/10.1007%2Fs10143-020-01378-0
DOI
https://www.dx.doi.org/10.1007/s10143-020-01378-0
ISSN
0344-5607
Publisher
Springer
Start Page
1853
End Page
1867
Journal / Book Title
Neurosurgical Review
Volume
44
Copyright Statement
© The Author(s) 2020. This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
License URL
http://creativecommons.org/licenses/by/4.0/
Identifier
https://www.ncbi.nlm.nih.gov/pubmed/32944808
PII: 10.1007/s10143-020-01378-0
Subjects
Augmented reality
Meta-analysis
Neurosurgery
Progressive scholarly acceptance
Simulation
Virtual reality
Publication Status
Published
Coverage Spatial
Germany
Date Publish Online
2020-09-18
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