An objective evaluation method for rehabilitation exergames
File(s)gem.pdf (1.44 MB)
Accepted version
Author(s)
Haghighi Osgouei, R
Soulsbv, D
Bello, F
Type
Conference Paper
Abstract
The aim of this work is to objectively evaluate the performance of patients using a virtual rehabilitation system called MIRA. MIRA is a software platform which converts conventional therapeutic exercises into games, enabling the user to practice the given exercise by playing a game. The system includes a motion sensor to track and capture user's movements. Our assessment of the performance quality is based on the recorded trajectories of the human skeleton joints. We employ two different machine learning approaches, dynamic time warping (DTW) and hidden Markov modeling (HMM), both widely used for gesture recognition, to compare the user's performance with that of a reference as ground truth.
Date Issued
2018-10-30
Date Acceptance
2018-08-15
Citation
2018 IEEE Games, Entertainment, Media Conference, GEM 2018, 2018, pp.28-34
ISBN
9781538663042
Publisher
IEEE
Start Page
28
End Page
34
Journal / Book Title
2018 IEEE Games, Entertainment, Media Conference, GEM 2018
Copyright Statement
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
Source
2018 IEEE Games, Entertainment, Media Conference (GEM)
Publication Status
Published
Start Date
2018-08-15
Finish Date
2018-08-17
Coverage Spatial
Galway, Ireland
Date Publish Online
2018-11-01