Design considerations for immersive virtual reality applications for older adults: a scoping review
File(s)mti-06-00060.pdf (3.12 MB)
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Author(s)
Type
Journal Article
Abstract
Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordability and accessibility of the hardware. iVR applications for older adults present tremendous potential for diverse interventions and innovations. The iVR literature, however, provides a limited understanding of guiding design considerations and evaluations pertaining to user experience (UX). To address this gap, we present a state-of-the-art scoping review of literature on iVR applications developed for older adults over 65 years. We performed a search in ACM Digital Library, IEEE Xplore, Scopus, and PubMed (1 January 2010–15 December 2019) and found 36 out of 3874 papers met the inclusion criteria. We identified 10 distinct sets of design considerations that guided target users and physical configuration, hardware use, and software design. Most studies carried episodic UX where only 2 captured anticipated UX and 7 measured longitudinal experiences. We discuss the interplay between our findings and future directions to design effective, safe, and engaging iVR applications for older adults.
Date Issued
2022-07-20
Date Acceptance
2022-07-11
Citation
Multimodal Technologies and Interaction, 2022, 6 (7), pp.1-26
ISSN
2414-4088
Publisher
MDPI
Start Page
1
End Page
26
Journal / Book Title
Multimodal Technologies and Interaction
Volume
6
Issue
7
Copyright Statement
© 2022 by the authors.
Licensee MDPI, Basel, Switzerland.
This article is an open access article
distributed under the terms and
conditions of the Creative Commons
Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
Licensee MDPI, Basel, Switzerland.
This article is an open access article
distributed under the terms and
conditions of the Creative Commons
Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
License URL
Identifier
https://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000831978500001&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=1ba7043ffcc86c417c072aa74d649202
Subjects
Science & Technology
Technology
Computer Science, Artificial Intelligence
Computer Science, Cybernetics
Computer Science, Information Systems
Computer Science
immersive virtual reality
older adults
user experience
design considerations
TECHNOLOGY
ENVIRONMENTS
EXPERIENCES
ACCOUNT
PEOPLE
SYSTEM
IMPACT
Publication Status
Published
Article Number
ARTN 60
Date Publish Online
2022-07-20