Sonic interactions in virtual environments
File(s)_SIVE_book_Full_book_compressed.pdf (13.63 MB)
Published version
Author(s)
Geronazzo, Michele
Serafin, Stefania
Type
Book
Abstract
This book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are:
Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies
Sonic interaction: the human-computer interplay through auditory feedback in VE
VR systems: naturally support multimodal integration, impacting different application domains
Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond.
Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies
Sonic interaction: the human-computer interplay through auditory feedback in VE
VR systems: naturally support multimodal integration, impacting different application domains
Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond.
Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
Date Issued
2022-09-11
Citation
2022, pp.1-446
ISBN
9783031040207
3031040201
Publisher
Springer
Start Page
1
End Page
446
Copyright Statement
© 2022 The Author(s)
Sponsor
Commission of the European Communities
Commission of the European Communities
Identifier
https://vbn.aau.dk/en/publications/sonic-interactions-in-virtual-environments
Grant Number
101017743
101017743
Subjects
Computers
Publication Status
Published